War in Ukraine through the lens of interactive media: A typological study of video games

Wojna w Ukrainie w obiektywie mediów interaktywnych: studium typologiczne gier wideo

ORCID: Tetiana Zinovieva: 0000-0002-3573-9978

ORCID: Tetiana Zinovieva: 0000-0002-3573-9978

Pages: 213-229

Edition: Lublin 2023

DOI: https://doi.org/10.36874/RIESW.2023.2.11

Citation method: T. Zinovieva, War in Ukraine through the lens of interactive media: A typological study of video games, „Rocznik Instytutu Europy Środkowo-Wschodniej” 21 (2023), z. 2, s. 213-229, DOI: https://doi.org/10.36874/RIESW.2023.2.11

Abstract: The objective of the research was to assess video games related to the Russian-Ukrainian war and categorise them as media tools. The study revealed that computer games are a distinctive and practical medium for journalism. They help to dismantle the opposing side’s narratives and disseminate information globally about the situation in Ukraine. Video games can help Ukrainian society convey to the world the consequences of Russian aggression.

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