War in Ukraine through the lens of interactive media: A typological study of video games

Wojna w Ukrainie w obiektywie mediów interaktywnych: studium typologiczne gier wideo

Tetiana Zinovieva

ORCID: Tetiana Zinovieva: 0000-0002-3573-9978

Strony: 213-229

Wydanie: Lublin 2023

DOI: https://doi.org/10.36874/RIESW.2023.2.11

Sposób cytowania: T. Zinovieva, War in Ukraine through the lens of interactive media: A typological study of video games, „Rocznik Instytutu Europy Środkowo-Wschodniej” 21 (2023), z. 2, s. 213-229, DOI: https://doi.org/10.36874/RIESW.2023.2.11

Abstrakt: Celem badania była ocena gier wideo związanych z wojną rosyjsko-ukraińską i sklasyfikowanie ich jako narzędzi medialnych. Badanie wykazało, że gry komputerowe są charakterystycznym i praktycznym medium dziennikarskim. Pomagają rozbijać narracje strony przeciwnej i rozpowszechniają globalnie informacje o sytuacji w Ukrainie. Gry wideo mogą pomóc społeczeństwu ukraińskiemu w przekazywaniu światu informacji o konsekwencjach rosyjskiej agresji.

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